« Interactivity Means Doing Stuff [Narrativism] | Main | Living Galleries [Games Are Art] »

Comments

Feed You can follow this conversation by subscribing to the comment feed for this post.

Piotrbugno

I loved your use of the word "echo": it's describe perfectly the mix of daydreaming and impressions left by games.

Just wondering: when does engagement become addiction? I always felt that these echoes where a clear sign of my addiction to a game (e.g. the mother of all addiction: World of Warcraft) and a warning to stop.

Tadhg

I think it's addiction when you're tolerating the game more than having real fun with it. Like slot machines or loot drops, you know that there's the potential of reward out there but most of the time it's just work.

Verify your Comment

Previewing your Comment

This is only a preview. Your comment has not yet been posted.

Working...
Your comment could not be posted. Error type:
Your comment has been posted. Post another comment

The letters and numbers you entered did not match the image. Please try again.

As a final step before posting your comment, enter the letters and numbers you see in the image below. This prevents automated programs from posting comments.

Having trouble reading this image? View an alternate.

Working...

Post a comment

Follow What Games Are

What Games Are is about game design, game development, games as art, craft, culture and industry and how you can make better games. Follow through any of these links:

RSS Facebook Google+ Quora Twitter Email

Search Site

Related Posts Plugin for WordPress, Blogger...