Agency is the degree to which a player is able to cause significant change in a game world. Low agency games involve either no interactivity, nudging or busywork. High agency games allow the player to significantly change the world or the state of objects within the world with every action.
Related Topics
Action, Boredom, Busywork, Death, Empowerment, Flow, Fun, Gameplay, Interactivity, Levers, Nudging, Permutation Play, Play Brain, Rule, State, World
