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thats a great talk, very good advice.


I always advise students to explore boot strapping and/or finding alternative funding. I also tell them that if they really want to experience the AAA industry they can go ahead and get a cubical job at EA, but should then set a five year goal of having one year's worth of salary set aside and quit on their 5th anniversary.


I'm working on a self sustaining model myself for my game. Unless growth explodes and I run out of operating cash within two weeks, it should support itself and be able to bootstrap nicely. =)

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