Aside from an ugly name, thinness of gameplay, sameness of ideas (rewards, levels, badges and points) and a lack of any strong examples of what it is supposed to be, what’s the most fundamental issue that gamification faces?
The basic idea of gamification is that a game can become integrated in life. Gamification proposes to embellish the real world with a layer of game-like things to do and earn, and in so doing enhance lives. So in a sense, gamification’s big idea is to regard life as some sort of infinite game.
The problem? Games are no fun unless they are finite.