Chris Bateman over at iHobo is mid-way through a curious series of posts talking about the value judgements of those who define games. I think (correct me if I'm wrong) this spun out of a debate started on this blog over 'what is a game' that erupted in the wake of Dear Esther. Specifically whether defining something as a game only reflects a critical bias on the part of the definer.
It's complicated, especially when viewed in such lights as the four lenses of game making. Clearly there are many ways that people who hold a belief about what games are, or should be, could conjure a definition of games to fit their own bias as a circular argument. However does that mean that all such attempts are doomed?