Conveyance is a technique for teaching the rules of a game, and the pattern of its dynamic, to the player without specifically telling her what to do. Conveyance relies on the player to learn simple lessons for which she then figures out more complicated uses, and so the process of grokking the game and learning the game become one and the same.
Though not always possible, successful conveyance is generally considered a sign of excellent game design because it does not break immersion.
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